Peerkle hints — 2026-04-26
A spoiler-safe walkthrough for Peerkle #2 (2026-04-26). Each hint reveals a little more of the ladder; the answer is tucked behind a toggle at the bottom.
Hint 1 — the axis
Hint 2 — the endpoints
Hint 3 — the bottom three
Show today's answer
Today's Peerkle ranks by Land animal top speed (km/h), low → high: 1. Three-toed sloth (0.24 km/h) — Moves at about 0.24 km/h on the ground. 2. Tortoise (0.3 km/h) — Plods along at roughly 0.3 km/h. 3. Pig (18 km/h) — A domestic pig can manage about 18 km/h. 4. Elephant (40 km/h) — An African elephant can charge at about 40 km/h. 5. Camel (65 km/h) — Can sprint to roughly 65 km/h. 6. Lion (80 km/h) — Reaches about 80 km/h in short bursts. 7. Horse (88 km/h) — A galloping horse hits roughly 88 km/h. 8. Cheetah (120 km/h) — Tops out near 120 km/h over short distances.
FAQ
How do I play Peerkle on mobile?
Peerkle works on any modern mobile browser. Drag items to arrange the ladder, or tap to pick and tap a slot to place. Submit when all eight rungs are filled.
What time does Peerkle reset?
Every puzzle is pinned to 00:00 UTC, so the whole world ranks the same eight items on the same date.
What do the glyphs mean?
After you submit a guess, each rung shows a filled circle for the correct position, a half circle for off by one, and an empty circle for off by two or more. The glyphs encode position-distance only, never the underlying values, so they don't leak the axis units mid-puzzle.