Peerkle hints — 2026-05-11

Three nudges for today's Peerkle (#22): the axis, the endpoints, and a peek at the bottom of the ladder. The full ranking and the facts behind it sit at the foot of the page.

Hint 1 — the axis

Reveal hint
Ranks by famous mathematician birth year
-300 year (CE/BCE) 1912 year (CE/BCE)

Today's Peerkle ranks by history. The eight items range from roughly -300 to 1912 year (CE/BCE).

Hint 2 — the endpoints

Reveal hint
1Euclid
2
3
4
5
6
7
8Alan Turing

Lowest on the ladder: Euclid. Highest: Alan Turing.

Hint 3 — the bottom three

Reveal hint
1Euclid
2Archimedes
3Isaac Newton
4
5
6
7
8

The bottom three rungs are Euclid, Archimedes, and Isaac Newton.

Show today's answer
1 Euclid -300 year (CE/BCE)
2 Archimedes -287 year (CE/BCE)
3 Isaac Newton 1642 year (CE/BCE)
4 Gottfried Leibniz 1646 year (CE/BCE)
5 Leonhard Euler 1707 year (CE/BCE)
6 Carl Friedrich Gauss 1777 year (CE/BCE)
7 Bernhard Riemann 1826 year (CE/BCE)
8 Alan Turing 1912 year (CE/BCE)

Today's Peerkle ranks by Famous mathematician birth year (year (CE/BCE)), low → high: 1. Euclid (-300 year (CE/BCE)) — Born around 300 BCE. 2. Archimedes (-287 year (CE/BCE)) — Born around 287 BCE. 3. Isaac Newton (1642 year (CE/BCE)) — Born 1642. 4. Gottfried Leibniz (1646 year (CE/BCE)) — Born 1646. 5. Leonhard Euler (1707 year (CE/BCE)) — Born 1707. 6. Carl Friedrich Gauss (1777 year (CE/BCE)) — Born 1777. 7. Bernhard Riemann (1826 year (CE/BCE)) — Born 1826. 8. Alan Turing (1912 year (CE/BCE)) — Born 1912.

Play this Peerkle puzzle →

FAQ

How do I play Peerkle on mobile?

Peerkle works on any modern mobile browser. Drag items to arrange the ladder, or tap to pick and tap a slot to place. Submit when all eight rungs are filled.

What time does Peerkle reset?

00:00 UTC. Whichever continent you're on, today's Peerkle is the same one a player in Tokyo or São Paulo is solving.

What do the glyphs mean?

After you submit a guess, each rung shows a filled circle for the correct position, a half circle for off by one, and an empty circle for off by two or more. The glyphs only tell you how far each rung is from its real spot — they never hint at the underlying numbers, so they can't leak the units while you're still playing.

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